Disco Elysium skills and political quests
The Intellect skills are the vector for communism because materialism is meant to be a scientific, measured pursuit and rhetorically persuasive, while at the same time its abstraction and obscurantism make it hard to reach the people that most need it.
The Psyche skills are a vector for moralism because politics, when guided by emotion, turn into a tug of war of whose feelings are closer to mine, and both sides’ ism and inaction are inevitable, not taking a position to keep everyone comfortable.
The Physique skills are a vector for fascism because when visceral reactions like fear and anger and pain are motivating your political position, you are vulnerable to politics that feed into them until your violence is the only safe course of action.
The Motorics skills are a vector for ultraliberalism because it is the policy of dazzling, of form with no substance, of keeping up an admirable and skilled front to keep the hustle going, each of your movements a potential hook for an investor.